Rules

Tropical Adventure Competition Rules

  • Teams – Basic Requirements – Command
    • You need a minimum of three people for command of a team, a Hero, a Hero Manager and a Team Manager. The Team manager is also the Bootymaster or assigns that position. (the Bootymaster for a qualified team is called the “Command Bootymaster”. Helpers are called deputy bootymasters)
    • The Hero has been disabled since birth with a few exceptions for some Heroes such as a Peace Officer, Fire, EMS or military whose watch has ended or have been disabled.
    • The Hero Manager is a family member of the Hero (apply for exceptions)
    • The Hero Manager gives a thumbs up or thumbs down to all decisions by the Team Manager.
    • The Hero Manager only speaks to the Team Manager about the competition
    • The Team Manager is the master of ceremonies and the Head of all departments
    • The Team manager assigns department heads to help as needed
  • Teams – Structure – Cast, Crew & Support
    • There is a maximum of 10 people on the boat during the Week of Mutiny Games
    • There is no maximum for any other part of the competition
    • You may be a part of as many teams as you want
    • You may be a part of as many positions as you want
    • A position can be filled by one person or by a group
  • Teams – Required Positions – No experience or training is required for any position, 1 person may hold as many positions as they want (An actual medic, lifeguard, captain and divemaster is on board)
    • Medic – In charge of all medical care of any kind
    • Lifeguard – In charge of all water rescues of any kind
    • Captain – In charge of vessel operations
    • Producer – Creates the episode
    • Host-Stars in the episode
    • Hero-The focus of the episode
    • Divemaster-explores the underwater world
  • Teams-Suggested Positions
    • Camera operator
    • Sound operator
    • Script writer
    • Athlete – creates sports adventure
    • Explorer-discovers restaurants, nightclubs, shopping, culture
    • Scientist-creates interest in ecology, biology, history and academics
    • Artist-dance, music, paint or anything creative
    • Chef-gourmet and practical food and beverage
    • Nerd-understands and controls the web site
    • Executive Producer – ensures the funding of the episode
    • Director-decides on the creative content of the episode
    • Hair, Makeup, Wardrobe   
  • Teams-Timestamps, Qualification and Phase
    • Teams may complete any timestamp or qualification in any order or all at once
    • The phase of the competition changes in 30 days after the first team qualifies
    • For 30 days, the order that teams can qualify is based on their timestamps
    • After 30 days any team may enter the competition by reaching all the existing qualifications
    • Once a phase is complete a new phase starts
  • Teams – Phases
    • Tryouts – When command positions for 30 teams have been filled Tryouts start
    • The tryouts stop when 30 days after the first team qualifies. Qualification for the teams is the posting of a giant check. When the first team posts their giant check then phase one starts in 30 days. All other teams have 30 days to do this and then the competition is open for any new team to bump them according to their timestamp and any person can now tryout.  This applies to every phase of the competition.  You have 30 days to complete that phase as soon as the first team completes that phase or be bumped according to timestamp after the first team qualifies. You do not have to wait for 30 days between phases to be prepared for the next change in phase you can go through all phases in one day and shut out the other teams if you are prepared. The first 10 teams to qualify get the best spots.
    • Phase 1 Teams post a 18 minute script
    • Phase 2 Teams post an 18 minute soundtrack
    • Phase 3 Teams register
    • Phase 4 Teams qualify as seaworthy
    • Phase 5 Ships manifest
    • Phase 6 Qualification of Sponsors
    • Phase 7 Qualification of Investors
    • Phase 8 Competition Registration
    • Phase 9 Timestamp for Position
    • Pause in the competition to ready the ship and crew
    • Episode 1 begins their Tropical Adventure Competition
    • Each team has 30 days to complete their episode, or they can be bumped
    • Episode 1 is streamed but hosted live by the team in a studio as they announce prizesCommand (3 people that form the team)
    • The first 10 commands for teams are accepted on a qualified first come
    • For the next 30 days commands are based on points
    • Any remaining commands are based on next in line
  • Tryouts
    • The Team Manager can keep tryouts open for the duration of the competition or close them and re-open them
  • Team Manager / Bootymaster
    • The Bootymaster has the booty.  The only duty that the Bootymaster must do is give Booty to the Hero Manager in the form of a giant symbolic check.
    • The Team Manager can create and assign as many other positions as he wants so that he doesn’t have to do anything else.  The Hero Manager can also do as many other jobs as he wants.
    • The Bootymaster always wants bigger booty and has many different ways to make her booty bigger.  There are three main sources of booty.  Inside the competition, outside the competition and Hero events.  Inside the competition people use the transfer widget on her page to give her loonies.  Hero events begin at the start of Phase 1. The only method outside the competition that we will mention is where the Bootymaster has their own Pirate Dive Bar franchise.  The franchise website deposits money directly into the account of the Bootymaster. Franchise accounts do not start until Phase 8 is completed.  
    • Only Command Bootymasters may have franchise accounts.
    • Bootymasters may create any type of rule, condition or consequence and change that at any time. The Bootymaster has ultimate power without restriction since this is a game and rules only apply if she can convince people to follow them
    • The Bootymaster is a female character. The Bootymaster can be a male, but they must adopt the dress, voice and characteristics of a female. Females must try as hard as they can to be female, like it or not.
    • The Bootymaster must have some sort of punishment prop with her. It can be a whip but it could be a bottle of hot sauce, can of whip cream, squirt gun or any other prop, person or animal used as a symbol of power.
    • The Bootymaster can choose a costume or assign somebody else to wear the costume for her and even act in her stead. The Bootymaster accepts bribes to punish the innocent until morale improves. It could be her morale, the morale of the person giving the bribe or the morale of the person getting punished with whip cream, a steak dinner or having to be a back-up dancer in the Karaoke Challenge Game. Other people bet on the punishment or give bribes to increase the booty of the bootymaster.
    • 2/3 of net revenue goes to the Hero Manager to manage for the Hero
    • 1/3 is split between all others according to any division the Bootymaster decides on. Most teams will probably give their 1/3 to the hero.
    • If a Command Bootymaster registers a new Hero and a new Hero manager they can also create a Command Bootymaster for that new Hero. The new Command Bootymaster must be approved by the Hero and the Hero manager.
    • When a command Bootymaster creates another command Bootymaster they get 1/3 of the shares of the new Command Bootymaster. If the new Command Bootymaster donates their shares to their hero then there is nothing to share.